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61. Reassigment of attributes - in Test Server Feedback [original thread]
Ya know I thought about this, for a while today. Sadly I must disagree with your idea here. WHile there are a few items I would love to change on my Primary characters atribs, really at the end of the day they would not be much bettter then they ...
- by Admiral S3 - at 2006.11.15 11:29:00
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62. Question about Corporation Trade Tax - in EVE General Discussion [original thread]
Lutorian: No the corp does not automatically take a % cut on your sales. Some corps have some wacked tax laws, where they charge for damned near everything. Which is fairly sad actually. While others have tax laws that are designed to be mutually...
- by Admiral S3 - at 2006.10.12 07:29:00
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63. New idea, Fuel Converters for cap ships. (New skill and new parts.) - in Player Features and Ideas Discussion [original thread]
Originally by: Lienzo I believe this feature is "Working as Intended." If an organization cannot be bothered to employ people to overcome this hurdle, and streamline logistics pre-battle, then it should not be attempting to own and operat...
- by Admiral S3 - at 2006.09.24 00:08:00
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64. New idea, Fuel Converters for cap ships. (New skill and new parts.) - in Player Features and Ideas Discussion [original thread]
Aye a back up jump drive is another way to go. Quote: I am the Alpha and the Omega, what is it you wish to start or finish with me today?
- by Admiral S3 - at 2006.09.23 02:25:00
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65. Map: Players in Space - in Player Features and Ideas Discussion [original thread]
I am with Ruze on this. It is a major issue when tracking an enemy down through multiple systems finally trapping them into a system and they log off. Here it is they are some ace pilot in an enemy corp or alliance and finally they are about to m...
- by Admiral S3 - at 2006.09.20 23:51:00
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66. More gates into 0.0 is badly needed - in Player Features and Ideas Discussion [original thread]
Originally by: Thelmarr Originally by: Malachon Draco Its quite obvious you are clueless. You cannot guard a gate 23/7 against incursions, no matter if you have 20 or 80 in system. Nobody is gonna spend 4 bloody hours a day guar...
- by Admiral S3 - at 2006.09.20 23:40:00
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67. WEAPON upgrape - in Player Features and Ideas Discussion [original thread]
Aye a crowd thier suppose to be vulnerable to... not just 1 or 2. Some of the more recent tweaks have made a BS virtually vulnerable to anything smaller then it. Unless the BS is for some odd reason actually carring small guns, drone swarms use to...
- by Admiral S3 - at 2006.09.20 23:14:00
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68. New idea, Fuel Converters for cap ships. (New skill and new parts.) - in Player Features and Ideas Discussion [original thread]
One of the largest issues facing fleets in eve is the ability to find and secure sources of fuel for many races of cap ships. As an example if your in say Amarr Space and you fly a gallentian dread, finding the right isotopes is impossible. You vi...
- by Admiral S3 - at 2006.09.20 22:43:00
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69. Insta BM's Problems with finding a solution and possible Solutions. - in Player Features and Ideas Discussion [original thread]
Your plan still does not resolve the massive ammount of Safe spot BM's, Battle instas, belt/can instas, POS Instas, or the fact that these would still be copied frequently for near any reason. I'll go so far as to say that your concept is a parti...
- by Admiral S3 - at 2006.09.08 07:14:00
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70. Abandoned ships & Cans somethings gota stop - in Player Features and Ideas Discussion [original thread]
I really like the Idea of the junk yard. To improve upon this idea, lets assume anchored cans would over time loose thier anchor ability, not just blow up. They would remain anchored for a while, say 1 months time, and then slowly slide towards t...
- by Admiral S3 - at 2006.09.07 10:59:00
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71. Traffic Control : Visual Indicators would be nice - in Player Features and Ideas Discussion [original thread]
This is a very good idea. Signed.
- by Admiral S3 - at 2006.09.07 10:28:00
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72. 0.0 system renaming? - in Player Features and Ideas Discussion [original thread]
Not a bad idea. Honestly, I like it alot... Personally I think it should be able to be named after a player, corp or alliance... (IE Player's Last Stand, Corp's Defeat, or Alliances final Battle.) If the alliance held sov and of course some corp ...
- by Admiral S3 - at 2006.09.07 09:51:00
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73. No subject - in Player Features and Ideas Discussion [original thread]
LOL would a mod please move this to the proper place I swear twice I hit reply and twice it made a new message. http://oldforums.eveonline.com/?a=topic&threadID=390361
- by Admiral S3 - at 2006.09.07 09:15:00
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74. No subject - in Player Features and Ideas Discussion [original thread]
Actually Reggie has a point. Granted its a hauler, its slow, terrible handling, but the real kicker is it needs cruiser like mods, IE 10MM AB... its power core is horrid despite its size, its CPU and PG are so lame its not even funny. Even the wea...
- by Admiral S3 - at 2006.09.07 09:13:00
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75. No subject - in Player Features and Ideas Discussion [original thread]
Edited by: Admiral S3 on 07/09/2006 09:15:43 Edited by: Admiral S3 on 07/09/2006 09:15:11 Mod please delete this.... accidental new topic post.
- by Admiral S3 - at 2006.09.07 09:13:00
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76. Insta BM's Problems with finding a solution and possible Solutions. - in Player Features and Ideas Discussion [original thread]
I know a good many people have a good many ideas on how to solve the instas solution.... There are 2 draw backs to almost any solution present so far, (and if someone has a fix for this feel free to speak up.) 1. Safe Spots in solor Systems: The...
- by Admiral S3 - at 2006.09.07 06:22:00
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77. Few hours and Game locks up? Slow Crawl and lots oh lag? Read here! - in Issues, Workarounds & Localization [original thread]
Originally by: Brad Stone Originally by: Admiral S3 WHy? Simple just like any program, patches are inherently bad. Patches are like when you were a kid and riding a bycycle and you got a flat, you, your dad, or your mom put a patch...
- by Admiral S3 - at 2006.02.15 17:14:00
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78. Few hours and Game locks up? Slow Crawl and lots oh lag? Read here! - in Issues, Workarounds & Localization [original thread]
This post is primarily for those experiancing the memory leak issue. This is when your page file slowly keeps increasing after playing for a few hours in eve. I see lots and lots of people complaining about it, and all of them have different comp...
- by Admiral S3 - at 2006.02.08 14:27:00
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79. Offline POSs ffs - in Science and Industry [original thread]
Ashis: I feel for you. A few of my associates in one of the various newb corps has recently made it know that they plan to launch a small corp, complete with a POS with in the 1st few days of the corps operational life span. With this occuring i...
- by Admiral S3 - at 2006.01.14 11:22:00
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80. CCP 4 days and no petition response??? - in Issues, Workarounds & Localization [original thread]
Now the whole things goofed... but I sent them an e-mail and the accepted that as a petition it seems. Those of you who have been tring to file a petition may wish to do the same. [email protected]
- by Admiral S3 - at 2005.12.30 04:40:00
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